Academics /Undergraduates/Course Information
Introduction to Computing (Graphics & Gaming) |
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In this section of CIS 1.5 students will receive a general introduction to computer science while they learn to program a computer using the C++ language in the context of computer graphics and video games. Initially, the graphics tool Scratch will be used to introduce programming concepts. Students will be shown how to compile and run their programs using the Code::Blocks C++ compiler. They will also be given instructions describing how they can put a copy of Code::Blocks on their own computers at home. For homework, students will practice simple programming constructs using Code::Blocks, which runs on the Internet. Students in this section will also take the common final exam. Taking this section will prepare students for any section of CIS 15 in subsequent semesters.
Professor:
Sheila TejadaEmail:
tejada@sci.brooklyn.cuny.eduTextbooks
C++ by Dissection , Ira Pohl, Addison-Wesley , ISBN : 0-201-78733-4
Lectures
Weeks |
Topic |
Notes |
Unit I | Data and Output | |
Unit II | Control structures and input | |
Unit III | Functions | |
Unit IV | Arrays and strings | |
Unit V | Sorting and searching | |
Unit VI | Simple classes | |
Labs
There is no lab in the course - View Lab
Assignments
Homework 1 : Your Logo - View Assignment
Homework 2: Spiral - View Assignment
Homework 3: Complex Scene - View Assignment
Homework 4: Bouncing Ball - View Assignment
Homework 5: Posterizing - View Assignment
Homework 6: Sorting - View Assignment
